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The New Normal of the Future: Metaverse

The metaverse provides an immersive virtual reality (VR) environment in which you may conduct nearly anything and anywhere. According to recent US research, 27% of employees are enthusiastic about the prospect of using AR/VR in the workplace.  while 29% of the sample group are not looking forward to the possibility of the multiverse at all. Amidst this contrast,   integrated technology investments mainly focusing on the virtual universe is expected to grow, at a whopping 83% in the succeeding years. 

But first, let us define what a metaverse is—- The metaverse is a 3D virtual environment in which users may interact with diverse areas as their digital avatars. Users may wander across different metaverse environments as their digital avatars, much like in the real world.

Work in the metaverse will not just rely on virtual reality. To obscure the barriers between the actual and virtual worlds, it will employ a wide range of immersive technologies, including augmented reality and mixed reality. For example, in Facebook's newly released clip-on work in the metaverse, an employee is shown donning AR glasses to work on his virtual desktop, make 3D ideas, and observe holograms of his coworkers moving about him. A lot of speculations have been surrounding this topic of an alternate reality but surely it will also bring forth a lot of opportunities and scalable side hustles.

Here are some career opportunities in the metaverse: 

  • Guides for tours – VR theme parks are a prominent use case for media and entertainment in the metaverse. According to reports, Disney is working on a concept that is similar to this, and VR theme parks will require tour guides to engage users. Indeed, sophisticated VR settings of any sort, from museums to historical landmarks, might provide tour guides with new chances.  
     
  • Personal shoppers and stylists – Much more in real life people will eventually be able to buy for their 3D avatars in the metaverse's own retail venues, arcades, and shopping malls. Our 3D look will become as essential as our real-world attire as we spend more time in the metaverse. People can work as stylists and personal shoppers in this scenario to assist users and generate sales for firms operating in the metaverse.
  • Artifact hunters - During gaming, an artifact hunter assists players in locating vital assets inside the metaverse. Players may be able to benefit from metaverse games, which implies that artifact hunters may be able to partake in the profits.
     
  • Non-fungible tokens- The most obvious link between the metaverse and NFTs is that of digital assets and how they are valued. People will be able to present digital forms of art and property in the metaverse, and NFTs will allow them to price that stuff with proof of ownership. Each NFT is associated with a single object.
     
  • Real estate in the Metaverse- Purchasing land is considered an asset and a  token in the Sandbox metaverse that symbolizes a digital portion of the platform. Land may be filled with games and assets, which are tokens made by players or businesses, by gamers who purchase them. These assets are then exchanged on multiple exchanges as non-fungible tokens (NFTs).

The above are only just a few of the potential side hustles and businesses being looked into in the Metaverse world. As more and more industries open up to transforming their assets in this non-fungible world, it is most likely that investments will balloon up, therefore, creating a wider need for the market to adapt by creating more jobs and opportunities especially for those who are equipped and ready.

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